Files
clawdmeter/README.md
T
Hermann Björgvin Haraldsson 4b32236f67 Refresh README screenshots and prune controller-era references
Replace the 480x320 Panlee-era usage/bluetooth/controller PNGs with
fresh 480x480 captures of the current UI (Usage, Bluetooth, Splash).
Drop the Controller screen column entirely — that screen was removed
when buttons took over its shortcuts.

README cleanup: daemon poll cadence corrected to 60s, splash mood-
group + auto-rotation behaviour documented, "tap the logo to cycle"
replaced with the actual middle-button gesture, Lucide section
rewritten to point at tools/png_to_lvgl.js instead of the dead inline
Python+inkscape recipe, and intro line drops "touch controller" since
touch only toggles splash now. demo.gif flagged as stale (recapture is
a hardware task).
2026-05-11 02:33:29 +00:00

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# Claude Usage Tracker - Waveshare ESP32-S3-Touch-AMOLED-2.16
Bluetooth-connected Claude Code usage monitor on a
[Waveshare ESP32-S3-Touch-AMOLED-2.16](https://docs.waveshare.com/ESP32-S3-Touch-AMOLED-2.16)
2.16" square AMOLED with battery, IMU-driven auto-rotation, two physical
buttons mapped to Claude Code shortcuts over BLE HID, and a splash screen
of pixel-art creatures whose mood tracks your usage rate.
![Demo](assets/demo.gif)
> **Note:** The demo GIF was recorded on the previous 480×320 Panlee panel and shows older UX (gesture-driven Controller screen). Captures need redoing for the current Waveshare build.
## Features
- **Splash screen** — 13 looping 20×20 pixel-art creature animations scaled 24× to fill the display. The active animation reacts to your current Claude usage *rate* (idle / normal / active / heavy), auto-rotating within the matching group every 20 s.
- **Usage dashboard** — Live 5-hour session and 7-day weekly utilization bars with reset countdowns.
- **Physical button shortcuts** — Left button → Space (voice mode), right button → Shift+Tab (mode toggle); both sent over BLE HID.
- **Bluetooth screen** — Connection status, device name, MAC address, bond reset zone.
- **Auto-rotation** — QMI8658 accelerometer drives 90° rotation snaps with a quick AMOLED brightness-flash transition.
- **Battery indicator** — Lucide battery icons in the upper-right corner, AXP2101-driven.
- **Wireless** — All data communication over Bluetooth Low Energy (USB only for flashing and charging).
## Hardware
- [Waveshare ESP32-S3-Touch-AMOLED-2.16](https://docs.waveshare.com/ESP32-S3-Touch-AMOLED-2.16) — ESP32-S3R8, 2.16" 480×480 AMOLED (CO5300 QSPI), CST9220 cap touch, AXP2101 PMU + Li-Po battery, QMI8658 IMU
- USB-C cable for flashing firmware and charging
- 3.7V Li-Po battery (MX1.25 2-pin connector, optional)
## Prerequisites
- Linux (tested on Ubuntu)
- [PlatformIO CLI](https://docs.platformio.org/en/latest/core/installation/index.html)
- `curl`, `bluetoothctl`, `busctl` (BlueZ Bluetooth stack)
- Claude Code with an active subscription
## Flash the firmware
```bash
cd firmware
pio run -t upload --upload-port /dev/ttyACM0
```
## Bluetooth pairing
After flashing, the device advertises as **"Claude Controller"**. Pair it once:
```bash
# Scan for the device
bluetoothctl scan le
# When "Claude Controller" appears, pair and trust it
bluetoothctl pair F4:12:FA:C0:8F:E5 # use your device's MAC
bluetoothctl trust F4:12:FA:C0:8F:E5
```
The MAC address is shown on the Bluetooth screen — press the middle (PWR) button to cycle to it.
## Install the daemon
The daemon polls your Claude usage every 60 seconds and sends it to the display over BLE.
```bash
./install.sh
systemctl --user start claude-usage-daemon
```
Check status: `systemctl --user status claude-usage-daemon`
View logs: `journalctl --user -u claude-usage-daemon -f`
## How it works
1. The daemon reads your Claude Code OAuth token from `~/.claude/.credentials.json`
2. Makes a minimal API call to `api.anthropic.com/v1/messages` (1 token of Haiku, essentially free)
3. Extracts usage data from the response headers (`anthropic-ratelimit-unified-5h-utilization`, etc.)
4. Connects to the ESP32 over BLE and writes a JSON payload to the GATT RX characteristic
5. The ESP32 parses it and updates the LVGL dashboard
6. The firmware tracks the *rate of change* of session % over a 5-minute window and picks splash animations from the matching mood group (idle / normal / active / heavy)
7. The left/right physical buttons send Space and Shift+Tab as BLE HID keyboard input to the paired host (no host-side daemon involvement)
## Screens
Two persistent screens, **Usage** and **Bluetooth**, are cycled by the **middle physical button (PWR)**. The **splash** is a touch-toggled welcome animation: tap anywhere on the display (outside the Reset zone on the Bluetooth screen) to show it; tap again to dismiss. Splash is the default boot screen.
| Splash | Usage | Bluetooth |
| :---------------------------------: | :-----------------------------: | :-------------------------------------: |
| ![Splash](screenshots/splash.png) | ![Usage](screenshots/usage.png) | ![Bluetooth](screenshots/bluetooth.png) |
| Boot screen; touch-toggle anytime | Session and weekly utilization | Connection status and bond reset |
On splash, the **middle (PWR) button** cycles to the next animation manually; otherwise the firmware auto-rotates every 20 s within the usage-rate group.
## Physical buttons
The board has three physical buttons in a row. Functions are global (screen-independent) for the left and right buttons; the middle button is screen-aware.
| Button | GPIO | Function |
| ------------------- | ------------ | ----------------------------------------------------------------------------- |
| **Left** | GPIO 0 | Hold to send Space (Claude Code voice-mode push-to-talk) |
| **Middle** (PWR) | AXP2101 PKEY | Cycle screens (Usage ↔ Bluetooth); on splash, cycle animations |
| **Right** | GPIO 18 | Press to send Shift+Tab (Claude Code mode toggle) |
Space and Shift+Tab are delivered as standard BLE HID keyboard reports — they work in any focused window on the paired host, not just Claude Code.
## BLE protocol
The device advertises a custom GATT service alongside the standard HID keyboard service:
| | UUID |
| -------------------------- | -------------------------------------- |
| **Data Service** | `4c41555a-4465-7669-6365-000000000001` |
| RX Characteristic (write) | `4c41555a-4465-7669-6365-000000000002` |
| TX Characteristic (notify) | `4c41555a-4465-7669-6365-000000000003` |
| **HID Service** | `00001812-0000-1000-8000-00805f9b34fb` |
JSON payload format (written to RX):
```json
{ "s": 45, "sr": 120, "w": 28, "wr": 7200, "st": "allowed", "ok": true }
```
Fields: `s` = session %, `sr` = session reset (minutes), `w` = weekly %, `wr` = weekly reset (minutes), `st` = status, `ok` = success flag.
## Recompiling fonts
The `firmware/src/font_*.c` files are pre-compiled LVGL bitmap fonts. Sizes are
scaled for the 314 PPI 2.16" display (~1.9× the original 165 PPI 3.5" panel).
```bash
npm install -g lv_font_conv
```
Generate each one (one at a time — `lv_font_conv` doesn't like loop-driven invocations) with `--no-compress` (required for LVGL 9):
```bash
# Tiempos Text (titles, 56px)
lv_font_conv --font assets/TiemposText-400-Regular.otf -r 0x20-0x7E \
--size 56 --format lvgl --bpp 4 --no-compress \
-o firmware/src/font_tiempos_56.c --lv-include "lvgl.h"
# Styrene B (large numbers 48, panel labels 28, small text 24, minimal 20)
for size in 48 28 24 20; do
lv_font_conv --font assets/StyreneB-Regular.otf -r 0x20-0x7E \
--size $size --format lvgl --bpp 4 --no-compress \
-o firmware/src/font_styrene_${size}.c --lv-include "lvgl.h"
done
# DejaVu Sans Mono (32px, with spinner Unicode chars)
lv_font_conv --font assets/DejaVuSansMono.ttf \
-r 0x20-0x7E,0xB7,0x2026,0x2722,0x2733,0x2736,0x273B,0x273D \
--size 32 --format lvgl --bpp 4 --no-compress \
-o firmware/src/font_mono_32.c --lv-include "lvgl.h"
```
**Important:** `lv_font_conv` v1.5.3 outputs LVGL 8 format. Each generated file must be patched for LVGL 9 compatibility:
1. Remove `#if LVGL_VERSION_MAJOR >= 8` guards around `font_dsc` and the font struct
2. Remove the `.cache` field from `font_dsc`
3. Add `.release_glyph = NULL`, `.kerning = 0`, `.static_bitmap = 0` to the font struct
4. Add `.fallback = NULL`, `.user_data = NULL` to the font struct
Without these patches, fonts compile but render as invisible.
## Converting Lucide icons
The UI uses a small set of [Lucide](https://lucide.dev) icons (bluetooth + battery states) converted to RGB565 / RGB565A8 C arrays for LVGL.
```bash
node tools/png_to_lvgl.js assets/icon_bluetooth_48.png icon_bluetooth_data ICON_BLUETOOTH_WIDTH ICON_BLUETOOTH_HEIGHT
```
Default tint is white (`0xFFFFFF`), required because Lucide PNGs ship as black-on-transparent and would render invisible against the dark UI without it. Pass `--no-tint` for pre-coloured artwork (e.g. the logo). Battery icons live as RGB565A8 (alpha plane) so they blend cleanly over the splash background; the rest of the icons are baked RGB565 over the panel colour. Splice the converter output into `firmware/src/icons.h`.
## Splash animations
The splash screen plays 20×20 pixel-art creature animations sourced from
[claudepix.vercel.app](https://claudepix.vercel.app), a public library of
creature animations. Frame data and palettes are extracted by
`tools/scrape_claudepix.js` (which evaluates the source's JavaScript in a Node
VM context to resolve frames) and converted to RGB565 C arrays by
`tools/convert_to_c.js`. The output lives in `firmware/src/splash_animations.h`.
To re-pull (e.g. when the source library updates):
```bash
node tools/scrape_claudepix.js
node tools/convert_to_c.js
pio run -d firmware -t upload
```
See `tools/README.md` for details.
## Credits
- Built by [@hermannbjorgvin](https://github.com/hermannbjorgvin) (Hermann Björgvin Haraldsson).
- Pixel-art "Clawd" creature animations by [@amaanbuilds](https://github.com/amaanbuilds), sourced from [claudepix.vercel.app](https://claudepix.vercel.app). Frame data and palettes scraped + converted by the tooling in `tools/`.
- Lucide icon set ([lucide.dev](https://lucide.dev), MIT) for bluetooth and battery UI glyphs.
- Anthropic brand fonts (Tiempos Text, Styrene B) — see licensing warning below.
## Licensing gray area warning
The software in this repository uses and adheres to the Anthropic brand guidelines and uses the same proprietary fonts that Anthropic has a licnese for but this software uses without permission as well as using assets from Anthropic such as the copyrighted Claude Code mascot head logo so even though the code in this repo is non-proprietary I will not license it myself under a copyleft license since this repo includes proprietary fonts and copyrighted assets. Please be aware of this if you fork or copy the code from this repo. **You have been warned!**