Commit Graph
21 Commits
Author SHA1 Message Date
wenilandClaude Opus 4.8 5bed8cbd1f v2 Phase 2: app-launcher navigation shell
Replace the splash<->usage tap-toggle with a home + launcher model. Tapping the
Claude logo on the home (usage) screen opens a scrollable 2-column launcher
driven by an app registry — adding a screen is one registry line plus a builder,
no edits to shared navigation. A shared back chevron returns launcher->home and
app->launcher; tapping the splash returns to home.

Screens wired: Usage (home) and Animations (splash) are real; Bluetooth shows
live connection state + device name + MAC; Soundpad/Session/Now Playing/Home
point at a shared "coming soon" stub until their phases land. Enable Montserrat
20/28 for the LVGL symbol glyphs used by tile icons and the back chevron (the
brand Styrene/Tiempos fonts are Latin-only). Flash 20.3% -> 20.9%.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 14:34:02 +03:00
Nathan PayneandClaude Opus 4.8 72524ef1fb firmware: idle screen when usage data goes stale
When the host is connected over BLE but no usage update has landed recently
(~90s — token expired, daemon down, host asleep), show a calm idle screen
instead of leaving hours-old numbers on screen as if they were live: a shrunk,
animated "expression sleep" creature (reused claudepix art) centered between
the header and the status line.

The usage view resolves to three sub-screens via a data-freshness timer: live
panels, this idle screen, or the existing pairing hint. The bottom status line
animates present-participle gerunds: the idle screen alternates "Listening…" /
"No data…" (alive + explicit), the disconnected screen uses "Waiting…"
(replacing the static "Disconnected…").

splash_mini_create()/splash_mini_tick() render any claudepix animation shrunk
into an arbitrary parent, keeping the art data in the splash module.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-05 11:26:57 -07:00
Hermann Björgvin HaraldssonandClaude Opus 4.7 2b4a0802fa Collapse UX to single Usage view + hold-to-pair + status line
Removes the Bluetooth screen — the device now has just splash + Usage. Keeps
main's responsive Layout intact.

- ui: drop the Bluetooth screen, ui_cycle_screen, and SCREEN_BLUETOOTH. The
  bottom spinner becomes a status line — Connected / Disconnected / Pairing…
  (via ble_has_bonds()) plus the whimsical messages when connected and idle.
  A "To pair / hold the power button / for 3 seconds, then release" hint shows
  while disconnected so the screen isn't empty.
- main: hold-to-pair gesture (pair_tick) — hold PWR ~3s then RELEASE clears
  bonds and re-advertises. Clearing on release (not while held) means holding
  to power off (8s hardware shutdown) leaves the bond intact; disarms at 6s.
  PWR short-press now cycles brightness on the Usage view (animations on splash).
- ble: add ble_has_bonds() for the status line.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-02 14:01:57 +00:00
tobby168andClaude Opus 4.7 20351212b2 Device-abstraction refactor: HAL + per-board folders + responsive UI
Replaces the build-flag-driven #ifdef sprawl (~30 blocks across 6 files)
with a small HAL in firmware/src/hal/ and per-board folders under
firmware/src/boards/. Shared code (main.cpp, ui.cpp, splash.cpp) no
longer contains a single `#ifdef BOARD_*` — optional features are
guarded by BoardCaps (runtime) and BOARD_HAS_* macros (compile-time,
inside the board's own files).

Why: lets community contributors port to new ESP32 + AMOLED + touch
combos by dropping in a boards/<name>/ folder + a PlatformIO env,
without touching shared files. See docs/porting/adding-a-board.md.

Highlights:

- New HAL: display_hal, touch_hal, input_hal, power_hal, imu_hal,
  board_caps. Each board provides display.cpp, touch.cpp, input.cpp,
  power.cpp, imu.cpp, caps.cpp, board_init.cpp + private hardware
  drivers (e.g. io_expander.{h,cpp} on AMOLED-1.8).
- PlatformIO build_src_filter selects each board's folder per env.
- ui.cpp picks fonts and layout from board_caps() via compute_layout()
  with screen-height breakpoints (>= 460 → large, else compact).
- splash.cpp computes CELL = min(W,H)/20 — responsive instead of two
  hardcoded values.
- idle.cpp (from #24) rewired through display_hal + power_hal — no
  longer depends on the deleted display_cfg.h / power.h.
- power_hal gains power_hal_is_vbus_in() for idle's
  IDLE_SLEEP_WHEN_CHARGING gate.
- boards/template/ + docs/porting/{adding-a-board,hal-contract,
  capability-flags}.md to bootstrap new ports.
- display_cfg.h, power.{h,cpp}, imu.{h,cpp}, io_expander.{h,cpp}
  deleted from src/ root (moved into boards/<name>/ or hal/).

Verification: both `pio run -e waveshare_amoled_216` and
`pio run -e waveshare_amoled_18` succeed unchanged.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-20 18:27:24 -07:00
tobby168andClaude Opus 4.7 f3ed2425bf Add Waveshare ESP32-S3-Touch-AMOLED-1.8 (368×448) board support
Port the firmware to a second Waveshare AMOLED board variant alongside
the original 2.16" / 480×480. Selection is at build time via a board
macro; both envs continue to build and flash independently.

Hardware delta vs AMOLED-2.16:
  * Display: SH8601 QSPI (vs CO5300), 368×448 portrait (vs 480² square),
    SCLK on GPIO 11 (vs 38), RST routed through an XCA9554 I/O expander
    (vs direct GPIO).
  * Touch: FT3168 @ 0x38 (vs CST9220 @ 0x5A). Driven by a ~30-line
    inline FocalTech-protocol reader in main.cpp — Waveshare's
    Arduino_DriveBus library is GPLv3 and would force the project's
    license, which the README explicitly avoids.
  * I/O expander: new XCA9554/PCA9554 @ I2C 0x20 gates LCD_RST, TP_RST,
    audio amp enable, and the PWR button. Wrapped in io_expander.{h,cpp}.
    Must initialize BEFORE display/touch or both stay in reset.
  * PMU + IMU: same AXP2101 + QMI8658 as 2.16, so power.cpp/imu.cpp
    largely reuse. IMU is initialized for I2C bus health but rotation
    is fixed at 0° (the portrait panel doesn't benefit from auto-rotate
    and the strip-rotation CPU path is excluded entirely).
  * Buttons: only BOOT (GPIO 0) is a direct GPIO; PWR is read via
    XCA9554 EXIO4 polling. No third button — the AMOLED-2.16's
    Shift+Tab key (GPIO 18) is dropped for this board.
  * Flash: 16MB (vs 8MB), partition table set to default_16MB.csv.

Code structure:
  * display_cfg.h hosts a #ifdef BOARD_AMOLED_18 / #else / #endif split
    with a PlatformDisplay typedef so call sites elsewhere stay clean.
  * main.cpp, power.cpp, ui.cpp, splash.cpp gate board-specific bits on
    the same macro. Layout constants (panel heights, content Y, font
    choices on the Bluetooth screen) compress for the 368×448 portrait
    footprint so two usage panels + bottom animation label fit without
    horizontal overflow.
  * Splash scales the 20×20 pixel-art grid to 360×360 (CELL=18 vs 24)
    and centers in the portrait canvas.
  * Old AMOLED-2.16 env is unchanged at the source level (gated under
    #ifndef BOARD_AMOLED_18) and continues to compile + flash on the
    original hardware.

CLAUDE.md updated with the two-board pin maps, build/flash commands
for both envs (macOS + Linux device paths), and the per-board gotchas.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-20 18:19:03 -07:00
Hermann Björgvin Haraldsson b48a11c62f Correct Clawd attribution: singular animation, x.com link, mascot wording 2026-05-11 02:43:01 +00:00
Hermann Björgvin Haraldsson 68a99cfb87 Extract make_usage_panel helper for Session/Weekly
The two panels in init_usage_screen() differed only in y-offset, pill
text, and which globals received the children — same widget tree, same
sizes, same positions. Fold into make_usage_panel() so the layout intent
shows up in two call sites instead of being duplicated by hand.

Verified by pixel-diff: pre- and post-refactor screenshots of the Usage
screen are byte-identical.
2026-05-11 02:26:18 +00:00
Hermann Björgvin Haraldsson 12172d12bf Hide battery indicator on splash screen unconditionally 2026-05-11 01:06:37 +00:00
Hermann Björgvin Haraldsson b61936b42c Centralize colors in theme.h and propagate true-black background
- Extract design tokens to firmware/src/theme.h (THEME_BG, THEME_PANEL,
  THEME_TEXT, etc.); ui.cpp aliases COL_* to the THEME_* tokens
- Splash container + canvas COL_EMPTY now use THEME_BG / 0x0000 instead
  of the hardcoded 0x0f0f0f / 0x10A2 dark grey
- tools/convert_to_c.js maps "transparent" palette entries to 0x0000
  (true black) so regenerated splash_animations.h matches the new bg
- Re-regenerate splash_animations.h
- Convert logo to RGB565A8 (alpha plane) so it composites against any
  background — no more grey halo around the upper-left logo on screens
  where the bg differs from the previous baked-in 0x18E3 color
2026-05-11 01:04:11 +00:00
Hermann Björgvin Haraldsson b34d99def8 Use true black (#000) for screen background
AMOLED pixels turn fully off, saving power and deepening contrast
against COL_PANEL (0x1f1f1e).
2026-05-11 00:54:04 +00:00
Hermann Björgvin Haraldsson 7fc8ed721a Remove Controller screen, global button shortcuts, touch-toggled splash
UX overhaul:
- Drop the Controller screen entirely (touch zones, swipe gestures, HID
  gesture engine, four icon arrays, hand icon)
- Two persistent screens (Usage, Bluetooth) cycled by the middle PWR
  button; splash becomes a touch-toggled welcome animation
- Left button (GPIO 0): hold to send Space (Claude Code voice-mode PTT)
- Right button (GPIO 18): press to send Shift+Tab (mode toggle)
- Middle button on splash cycles animations instead of screens
- Remove USB plug/unplug auto-switch (Controller was the unplug target)
- Hide battery indicator on splash when in LOW state — it's noisy over
  the pixel-art animations

Implementation:
- Delete firmware/src/hid.{cpp,h} and touch.{cpp,h}; their roles fold
  into main.cpp button handlers and LVGL CLICKED events respectively
- splash_get_root() exposes the splash container so ui.cpp can attach
  a click handler for the dismiss-on-tap behavior
- Tap detection uses LVGL's built-in LV_EVENT_CLICKED with event
  bubbling on the inner panels — debouncing is handled by LVGL
- On Bluetooth screen, only the Reset Bluetooth zone is clickable;
  taps elsewhere are no-ops (no conflict with splash toggle)

Docs:
- README: drop Controller from screens table, rewrite Physical buttons
  table, remove Gesture controls section
- CLAUDE.md: update file map, button assignments, drop gesture refs
2026-05-11 00:51:07 +00:00
Hermann Björgvin Haraldsson 68a31b189b Add @amaanbuilds animation attribution to Bluetooth screen 2026-05-11 00:16:56 +00:00
Hermann Björgvin Haraldsson 36db239569 Stack gesture and action on separate lines with color hierarchy
Each gesture hint now wraps its gesture in white (COL_TEXT) and the
action in dim gray (COL_DIM), stacked vertically. Replaces the prior
single-line "Gesture: action" format that wrapped at arbitrary points.
2026-05-10 01:58:58 +00:00
Hermann Björgvin Haraldsson 0625d99617 Simplify Controller info row and wrap gesture hints
- Drop "of current session" trailing text from the percentage label so
  it no longer overlaps the right-aligned reset countdown
- Shrink hint font from styrene_24 to styrene_20 and enable WRAP mode
  with center alignment so each hint fits the narrow center zone
2026-05-10 01:52:03 +00:00
Hermann Björgvin Haraldsson b4e557c681 Add @hermannbjorgvin attribution to Bluetooth screen 2026-05-10 01:33:00 +00:00
Hermann Björgvin Haraldsson b0fc2b8233 Center page titles and refine Bluetooth screen layout
- Shift all three titles by +16 from screen mid so they center between
  the logo (right edge ~100) and battery icon (left edge ~412)
- Bluetooth screen: increase Reset zone height 70 -> 110 for breathing
  room around the trash icon + label
- Bluetooth screen: drop the "Bluetooth Low Energy" footer
2026-05-10 00:53:26 +00:00
Hermann Björgvin Haraldsson 8b5878724f Refine Usage screen typography and match Claude Code spinner easing
- Drop "Claude" prefix from titles, center all three
- Replace verbose "Current Session" / "Current Week" labels with rounded
  pills above the bar; reset countdown moves below the bar
- Extend bar to fill panel inner width (was 8px short)
- Symmetric vertical pill placement within panel
- Spinner: per-frame hold times + ping-pong indexing, modeled on
  Claude Code's Cavalry triangle oscillator (turn-around frames hold
  ~2x longer)
- Bottom spinner re-centered between weekly panel and screen edge
- screenshot.sh: 480x320 -> 480x480 for the new panel
- CLAUDE.md: document screenshot.sh + temporary boot-screen swap as
  the standard self-QA workflow for UI changes
2026-05-10 00:38:04 +00:00
Hermann Björgvin HaraldssonandClaude Opus 4.7 97a5443601 Migrate to Waveshare ESP32-S3-Touch-AMOLED-2.16 with auto-rotation, splash, and battery
Full hardware swap from Panlee SC01 Plus (480×320 IPS) to Waveshare 2.16"
square AMOLED (480×480, CO5300 + CST9220 + AXP2101 + QMI8658). Library
stack moves to Arduino_GFX, SensorLib, XPowersLib on the pioarduino
platform 55.03.38-1 (Arduino Core 3.x).

UI:
- 4 screens (splash, usage, controller, bluetooth) with 3-button physical
  navigation: GPIO 0 = prev, AXP PKEY = cycle, GPIO 18 = next.
- IMU-driven 90° auto-rotation. CO5300 can't rotate via MADCTL, so flush
  callback does CPU strip-rotation in PARTIAL render mode. Rotation
  transitions use AMOLED brightness flash (instant black → redraw → ramp).
- Battery indicator (Lucide icons) in upper-right, RGB565A8 alpha so it
  blends over the splash animations.
- USB plugged/unplugged auto-switches between Usage and Controller
  screens (suppressed while on splash).
- Fonts and icons re-scaled ~1.9× for the higher-DPI panel; 20px margins
  to clear rounded corners.

Splash:
- 13 × 20×20 pixel-art creature animations sourced from
  claudepix.vercel.app via tools/scrape_claudepix.js (scraper handles
  both PRESET creature-engine and standalone FRAMES+PAL formats).
  tools/convert_to_c.js emits firmware/src/splash_animations.h.
  Attribution preserved in README and the generated header.

Tooling:
- tools/png_to_lvgl.js converts alpha PNGs to LVGL RGB565A8 (planar
  layout, with --tint to colorize Lucide black-on-transparent sources).
- tools/scrape_claudepix.js, tools/convert_to_c.js for the splash
  pipeline.

Docs:
- New worktree CLAUDE.md with hardware pin map, file inventory, build
  commands, and the 8 critical gotchas (CO5300 rotation, OPI PSRAM,
  pioarduino requirement, LVGL 9 font patching, centralized touch read,
  even-aligned flush regions, touch swap/mirror values, RGB565A8 layout).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-09 22:04:04 +00:00
Hermann Björgvin HaraldssonandClaude Opus 4.6 10b8052bcc Replace USB serial/HID with Bluetooth Low Energy
Move all communication from USB to BLE. The device now advertises as
"Claude Controller" and acts as both a BLE HID keyboard (for touch
gestures) and a GATT data server (for usage updates from the daemon).

- Add NimBLE-Arduino BLE module with custom GATT service + HID keyboard
- Add third screen (Bluetooth) with connection status, MAC, reset button
- Rewrite daemon in bash using bluetoothctl/busctl for BLE GATT writes
- Add screenshot capture via LVGL snapshot over serial
- Remove TinyUSB mode — normal pio upload works again
- Update README with BLE architecture, screenshots, gesture docs

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-04 19:30:19 +00:00
Hermann Björgvin HaraldssonandClaude Opus 4.6 930055170f Add two-screen UI with controller and Lucide icons
Two screens switchable by tapping the Claude logo:
- Usage screen: session and weekly utilization with animation
- Controller screen: touch gesture HID keyboard controls

Controller screen features:
- Lucide icons for ESC, DEL, left/right arrow buttons
- Gestures panel with hand icon header and hint list
- Session usage bar with reset timer at bottom
- Hold anywhere for voice dictation (space key)
- Hidden Ctrl+Space on logo hold

Also fixes stuck modifier keys with releaseAll() after each keystroke.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 19:15:36 +00:00
Hermann Björgvin HaraldssonandClaude Opus 4.6 2611c70881 Initial commit: Claude Usage Tracker for Panlee SC01 Plus
Physical desk monitor that displays Claude Code usage limits (5-hour session
and 7-day weekly utilization) on an ESP32-S3 touchscreen via USB serial.

Firmware: LVGL 9 dashboard with LovyanGFX on SC01 Plus, Anthropic brand
colors and custom fonts (Tiempos, Styrene B, DejaVu Sans Mono), Claude
spinner animation with rotating status words.

Daemon: Pure bash script that reads the Claude Code OAuth token, makes a
minimal Haiku API call, extracts usage from rate-limit response headers,
and sends JSON to the ESP32 over serial. Uses inotifywait for instant
USB plug/unplug detection.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-01 02:37:11 +00:00