After #18 (MAX_CONNECTIONS=2), onConnect sets need_advertise=true to
fill the second slot. start_advertising() then unconditionally overwrote
state to ADVERTISING, so with a single connected client the UI flipped
CONNECTED -> ADVERTISING on the next tick and stayed there until a
second central attached.
Only flip the state to ADVERTISING when no clients are connected.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
macOS Bluetooth quirks made the original BLE setup unusable from a Mac
host. Five focused changes to fix discovery, pairing, the keyboard
identification wizard, and concurrent connections, plus a couple of
cross-platform daemon/script niceties.
Firmware (ble.cpp):
* Advertise the standard HID Service UUID (0x1812) in the primary
packet. Without it, macOS Sequoia's Bluetooth Settings GUI
recognizes the device internally but silently hides it from the
"Nearby Devices" list. Service UUIDs >16-bit overflow the 31-byte
advertising packet, so the custom data-service UUID moved to the
scan response.
* Switch PnP ID from Apple's USB vendor (0x05AC + Magic Keyboard
PID 0x820A) to Espressif's BT SIG vendor (0x02E5). macOS validates
Apple-claimed HIDs against known device IDs and refuses to surface
a Connect button for spoofers.
* Add the LED output report (Num/Caps/Scroll Lock) to the HID
descriptor — macOS treats a keyboard descriptor without LEDs as
"incomplete" and triggers the Keyboard Setup Assistant repeatedly.
* Set HID country code to 33 (US ANSI) instead of 0 (Not Supported)
so macOS can identify the layout without asking the user.
* Bump CONFIG_BT_NIMBLE_MAX_CONNECTIONS to 2 and restart advertising
after each accept. macOS holds one connection for the HID keyboard
link; the daemon now gets its own slot for the data service in
parallel, instead of either side starving the other.
screenshot.sh: auto-pick /dev/cu.usbmodem101 on macOS vs /dev/ttyACM0
on Linux, fall back to PlatformIO's bundled Python if pyserial isn't
on the system Python (PEP 668 blocks `pip install` on Homebrew Python),
and pass the actual framebuffer dimensions to ffmpeg instead of
hardcoding 480x480.
daemon/claude_usage_daemon.py: log API HTTP status + response body on
4xx/5xx so silent token-expiry failures (the daemon was reporting
{"s":0,"w":0} payloads instead of surfacing a 401) are visible in the
daemon log.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The two panels in init_usage_screen() differed only in y-offset, pill
text, and which globals received the children — same widget tree, same
sizes, same positions. Fold into make_usage_panel() so the layout intent
shows up in two call sites instead of being duplicated by hand.
Verified by pixel-diff: pre- and post-refactor screenshots of the Usage
screen are byte-identical.
The detect-rotation/blank/redraw block and the brightness step-up block
were two stateful chunks in loop() glued by a brightness_ramp global.
Fold them into handle_rotation_change() with local static state — the
'on rotation change, flash to black then ramp back' invariant lives in
one place and the loop body shrinks.
touch_read() had two branches that both called getPoint() unconditionally
— the touch_data_ready flag served no purpose. Gate the I2C transaction
on the flag so the ISR finally pulls its weight: idle loops no longer
hit I2C, getPoint() runs only when the CST9220 actually raised the
TP_INT line.
Also scope touch_pressed/x/y to file-static (no cross-TU users) and
drop the stale 'permanent while we work on it' comment by the default
boot screen — splash-on-boot is documented in CLAUDE.md.
Six public API functions had no callers anywhere in the firmware:
splash_prev, splash_set_active, splash_current_name, splash_count,
ble_is_connected, imu_set_rotation, power_is_usb_connected,
power_usb_changed. Trimming them lets power.cpp drop the VBUS state
machine (cached_usb, usb_changed_flag, last_vbus_ms,
enableVbusVoltageMeasure). usage_rate_reset becomes file-static since
the only caller is in usage_rate.cpp itself. Montserrat font flags in
platformio.ini were enabled but never referenced.
Group splash animations into four moods (idle/normal/active/heavy) and pick
which group plays based on a 5-min sliding rate of session_pct. Thresholds
sit at 0.10/0.20/0.33 %/min so Heavy fires when usage matches or beats the
5-hour session reset pace. Splash auto-rotates within the current group
every 20s; group recomputes on every BLE poll and the splash re-picks
immediately if it changes mid-display. 4-min minimum window prevents
single-sample bumps after boot from falsely landing in Heavy.
- Extract design tokens to firmware/src/theme.h (THEME_BG, THEME_PANEL,
THEME_TEXT, etc.); ui.cpp aliases COL_* to the THEME_* tokens
- Splash container + canvas COL_EMPTY now use THEME_BG / 0x0000 instead
of the hardcoded 0x0f0f0f / 0x10A2 dark grey
- tools/convert_to_c.js maps "transparent" palette entries to 0x0000
(true black) so regenerated splash_animations.h matches the new bg
- Re-regenerate splash_animations.h
- Convert logo to RGB565A8 (alpha plane) so it composites against any
background — no more grey halo around the upper-left logo on screens
where the bg differs from the previous baked-in 0x18E3 color
UX overhaul:
- Drop the Controller screen entirely (touch zones, swipe gestures, HID
gesture engine, four icon arrays, hand icon)
- Two persistent screens (Usage, Bluetooth) cycled by the middle PWR
button; splash becomes a touch-toggled welcome animation
- Left button (GPIO 0): hold to send Space (Claude Code voice-mode PTT)
- Right button (GPIO 18): press to send Shift+Tab (mode toggle)
- Middle button on splash cycles animations instead of screens
- Remove USB plug/unplug auto-switch (Controller was the unplug target)
- Hide battery indicator on splash when in LOW state — it's noisy over
the pixel-art animations
Implementation:
- Delete firmware/src/hid.{cpp,h} and touch.{cpp,h}; their roles fold
into main.cpp button handlers and LVGL CLICKED events respectively
- splash_get_root() exposes the splash container so ui.cpp can attach
a click handler for the dismiss-on-tap behavior
- Tap detection uses LVGL's built-in LV_EVENT_CLICKED with event
bubbling on the inner panels — debouncing is handled by LVGL
- On Bluetooth screen, only the Reset Bluetooth zone is clickable;
taps elsewhere are no-ops (no conflict with splash toggle)
Docs:
- README: drop Controller from screens table, rewrite Physical buttons
table, remove Gesture controls section
- CLAUDE.md: update file map, button assignments, drop gesture refs
Each gesture hint now wraps its gesture in white (COL_TEXT) and the
action in dim gray (COL_DIM), stacked vertically. Replaces the prior
single-line "Gesture: action" format that wrapped at arbitrary points.
- Drop "of current session" trailing text from the percentage label so
it no longer overlaps the right-aligned reset countdown
- Shrink hint font from styrene_24 to styrene_20 and enable WRAP mode
with center alignment so each hint fits the narrow center zone
- Shift all three titles by +16 from screen mid so they center between
the logo (right edge ~100) and battery icon (left edge ~412)
- Bluetooth screen: increase Reset zone height 70 -> 110 for breathing
room around the trash icon + label
- Bluetooth screen: drop the "Bluetooth Low Energy" footer
- Drop "Claude" prefix from titles, center all three
- Replace verbose "Current Session" / "Current Week" labels with rounded
pills above the bar; reset countdown moves below the bar
- Extend bar to fill panel inner width (was 8px short)
- Symmetric vertical pill placement within panel
- Spinner: per-frame hold times + ping-pong indexing, modeled on
Claude Code's Cavalry triangle oscillator (turn-around frames hold
~2x longer)
- Bottom spinner re-centered between weekly panel and screen edge
- screenshot.sh: 480x320 -> 480x480 for the new panel
- CLAUDE.md: document screenshot.sh + temporary boot-screen swap as
the standard self-QA workflow for UI changes
- Cache invalidation: drop ~/.config/claude-usage-monitor/ble-address and remove
the dead MAC from bluez on connect failure, so swapping ESP boards no longer
pins the daemon to a stale factory MAC
- Scan robustness: pick first matching candidate (head -1), sanity-check cached
content for valid MAC format, handle multiple Claude Controllers in bluez
- 5s tick + 60s poll: inner loop wakes every 5s for fast disconnect detection
while keeping Anthropic API cadence at one minute
- Refresh-request channel: new GATT characteristic ...0004 NOTIFY, firmware
fires once in onSubscribe when has_received_data is false; daemon subscribes
via setsid'd dbus-monitor pipeline (process group cleanup avoids the
bash-wait-on-job hang we hit on disconnect)
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Full hardware swap from Panlee SC01 Plus (480×320 IPS) to Waveshare 2.16"
square AMOLED (480×480, CO5300 + CST9220 + AXP2101 + QMI8658). Library
stack moves to Arduino_GFX, SensorLib, XPowersLib on the pioarduino
platform 55.03.38-1 (Arduino Core 3.x).
UI:
- 4 screens (splash, usage, controller, bluetooth) with 3-button physical
navigation: GPIO 0 = prev, AXP PKEY = cycle, GPIO 18 = next.
- IMU-driven 90° auto-rotation. CO5300 can't rotate via MADCTL, so flush
callback does CPU strip-rotation in PARTIAL render mode. Rotation
transitions use AMOLED brightness flash (instant black → redraw → ramp).
- Battery indicator (Lucide icons) in upper-right, RGB565A8 alpha so it
blends over the splash animations.
- USB plugged/unplugged auto-switches between Usage and Controller
screens (suppressed while on splash).
- Fonts and icons re-scaled ~1.9× for the higher-DPI panel; 20px margins
to clear rounded corners.
Splash:
- 13 × 20×20 pixel-art creature animations sourced from
claudepix.vercel.app via tools/scrape_claudepix.js (scraper handles
both PRESET creature-engine and standalone FRAMES+PAL formats).
tools/convert_to_c.js emits firmware/src/splash_animations.h.
Attribution preserved in README and the generated header.
Tooling:
- tools/png_to_lvgl.js converts alpha PNGs to LVGL RGB565A8 (planar
layout, with --tint to colorize Lucide black-on-transparent sources).
- tools/scrape_claudepix.js, tools/convert_to_c.js for the splash
pipeline.
Docs:
- New worktree CLAUDE.md with hardware pin map, file inventory, build
commands, and the 8 critical gotchas (CO5300 rotation, OPI PSRAM,
pioarduino requirement, LVGL 9 font patching, centralized touch read,
even-aligned flush regions, touch swap/mirror values, RGB565A8 layout).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Move all communication from USB to BLE. The device now advertises as
"Claude Controller" and acts as both a BLE HID keyboard (for touch
gestures) and a GATT data server (for usage updates from the daemon).
- Add NimBLE-Arduino BLE module with custom GATT service + HID keyboard
- Add third screen (Bluetooth) with connection status, MAC, reset button
- Rewrite daemon in bash using bluetoothctl/busctl for BLE GATT writes
- Add screenshot capture via LVGL snapshot over serial
- Remove TinyUSB mode — normal pio upload works again
- Update README with BLE architecture, screenshots, gesture docs
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Two screens switchable by tapping the Claude logo:
- Usage screen: session and weekly utilization with animation
- Controller screen: touch gesture HID keyboard controls
Controller screen features:
- Lucide icons for ESC, DEL, left/right arrow buttons
- Gestures panel with hand icon header and hint list
- Session usage bar with reset timer at bottom
- Hold anywhere for voice dictation (space key)
- Hidden Ctrl+Space on logo hold
Also fixes stuck modifier keys with releaseAll() after each keystroke.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
The SC01 Plus now acts as a composite USB device (CDC serial + HID keyboard).
Touch gestures on the screen send keystrokes to the computer:
- Swipe up/down: arrow keys
- Swipe right: Enter
- Swipe left: Shift+Tab (change mode in Claude Code)
- Double-tap logo: Ctrl+Space (voice mode)
- Tap and hold: Space (held while touching)
Gesture-to-key mapping is defined as a simple config table in hid.cpp.
Touch detection uses a state machine with configurable thresholds in touch.cpp.
Switches to TinyUSB composite mode (ARDUINO_USB_MODE=0). Flashing now
requires flash.sh which handles the DTR/RTS bootloader reset.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Physical desk monitor that displays Claude Code usage limits (5-hour session
and 7-day weekly utilization) on an ESP32-S3 touchscreen via USB serial.
Firmware: LVGL 9 dashboard with LovyanGFX on SC01 Plus, Anthropic brand
colors and custom fonts (Tiempos, Styrene B, DejaVu Sans Mono), Claude
spinner animation with rotating status words.
Daemon: Pure bash script that reads the Claude Code OAuth token, makes a
minimal Haiku API call, extracts usage from rate-limit response headers,
and sends JSON to the ESP32 over serial. Uses inotifywait for instant
USB plug/unplug detection.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>